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A limited podcast presented as a mix of old and new recordings from 1997 and 2017, outlining select late 90's arcade games with a Namco-leaning focus. The podcast is a 25-episode series plus one introductory Day 0 episode. Each episode may include the following:

*Simulating booting a newly arrived game and discussion of game elements.
*Redemption Roundup: A feature on a ticket-based game and summary of new prizes items that have arrived at the arcade (every 2 episodes).
*Incorporation of stories from the arcade during this time period.
*Time-sensitive arcade industry news.
*Three music specials featuring obscure music from the previous 5 games featured.
*Game ratings: graphics, sound, playability, profitability, 2017 holdup score.
*2017 emulation status: Is it playable, was it dumped, did it get a home version.

Episodes should be listened to in order, 0-25.

Aug 12, 2018

August 12, 1998 - Finally a new CPS2 title, and a fine beat-em-up at that. This cabinet holds a very special secret in this episode. We also recieve a new redemption title which shall be the last one covered. Revolting continues on, please send advice on what I should so about my work situation.

Jul 30, 2018

July 30, 1998 - We get in an incredible sequel, and encounter an irritable UPS man. We explore this game and the significance on my arcade experience so far. Management is getting worse, and I'm doing things maybe I should not be.

Jun 18, 2018

June 18, 1998 - Action games speak to me, and we welcome one with extra Time Crisis II profits. We have a ball with a new and challenging (in an ironic way) redemption game. There's new prizes, and things are becoming decidedly...

Jun 8, 2018

The final music special featuring music from the previous 4-5 games.

May 26, 2018

May 26, 1998 - We celebrate the inclusion of an instant classic into Cyberstation, one of the top arcade games of the late 90's spreads its wings. We also touch on a new ticket game, some new prizes, and get a little self-aware of things.